Was it on new save, or already advanced one?
My goal is to make managing mood hard at the start of the game, but easier as time goes on. That's why there are things like drugs and alcohol, which give you a lot of mood but also give you some penalties. Food also gives you nice mood bonus. Simple stew gives you 3 and something like meat pie gives you even 10. Together with big stomach perk, this means you can get 20 mood just from eating food every week.
Getting mood at later stages should be easier, since you will have more social points, hideout upgrades and enough money for good quality food and enough morality levels to make killing humanoids or abominations less taxing on your mood.
I have plans for more ways to increase mood, but if you have any ideas that would be quick and easy to implement, then I could do that today.