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(1 edit) (+1)

Thanks for  playing and glad you enjoyed the game so much.

as for your notes,

1. this may sound strange but I went out of my way to make the title music not loop, just felt more retro that way. and the typo is my bad.

2. I kind of get what you mean about the camera, I prioritized always being able to see ahead of you so that the draw back. and the jump was me trying to get the fast fall feel of mega-man. this was mostly me just remaking things from memory so it gets wonky.

3. you would think the plant guys weak to fire, but he's not a plant lol. as for the bug, that's on me. I said in another reply that the garden was made in the last hours of the jam, the boss was also part of that dev time. but thanks for letting me know! also the pirates in the garden are deadeye subordinate, so they are elite snipers. (they also have an eyepatch) so they are a bit better at this then the normal moots lol.

4. sorry about that, sound is not my forte, that's forte's forte. I tried my best to make sounds that work but they fall a bit flat from times to time.


thanks for such a in-depth comment, I'll try to improve what I can for the post jam version!