Hi, friend!
Sorry for the delay in responding, thank you very much for your comment and support, I am glad that it was useful to you and I am willing to help you.
In fact, what you mention is something I thought about when developing the plugin, but since I wasn't sure this functionality would work perfectly, I decided to do it the current way.
Since you're asking me, I'll be working on an update precisely to change that so you can choose whether you want to use individual or global switches in the game.
The Globals would work as the game currently is, and the individual ones would be for each game separately. Time will run for all save games individually, but each Switch will have its own individual times and should not intersect with each other.
Maybe tonight I can post the plugin update!
I can't currently post it because I still have to fix some things, but the good news is that I think I'll be able to do it :)
The only thing I have to comment is the following:
It is a static configuration, that is, you will not be able to combine both methods (At least with my plugin), you choose if you want to use Individual or Global since it will affect the entire game in general, and it cannot be changed in the middle of saved games.