It is a massive dick move what Unity are planning to do, but afaik, it’s not actually likely to ever impact me from what I understand anyhow. Cos the way my brother explained it when he first told me about it, it sounds like the fees only come into play when you have X number of installs + X number of sales/revenue, and that you have to meet both to get hit with the fees.
I honestly can’t see my projects ever reaching anything close to the cap for installs or revenue, haha. I mean, I have no way of keeping track of installs, but across all my projects across all time, I don’t even have a fraction of the downloads mentioned.
I just checked out their docs on it again, and it seems they’ve updated it even further to not include folks using Unity personal, which is what I use. And the figures say $1,000,000 revenue and 1,000,000 engagements… neither of which I imagine I would reach in my lifetime xD I’m only on 150k downloads across all my projects over all time.