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(1 edit)

I wonder if it would be deeper if it were possible to see further ahead, to plan more.

I'm generally reluctant to get into pico8, because the screen resolution genuinely limits how much information can be presented at once, which means there are lots of designs you can't try.

it sure would be better with a wide screen for a game like that. It was a bit hard to balance the view distance, because zooming out was causing performance issues, and I wanted to stay at 60fps. Still, I find pico 8's constraints interesting, it limits the scope, forces you to remove excess features, but it's not ideal for everything