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NuSan

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Glad you liked the game. I like Antichamber a lot, and the way you have to slowly find your way and understand the mechanics is verry good. 

Hi, it is not a scary game, even is the mood is a bit creepy. So dont worries, no jumpscare in sight.

Yeah, it seems like Dream is a bit too obscure, but the Escher level seems fun, maybe a bit too exploratory. I resisted to put a way to directly change walls like in Puzzle Dimension, to really put the portals to good use. But it's true that seeing the gravity change directly can be more visually strong, so I will keep that in mind. When I was talking about a sequel, it was a sequel to what is actually Fragments of Euclid, continuing the story and adding more interesting ideas around space. DePictura is not done yet and is made by @YannickGero, but I played a bit at an Indiecade and it was really promising. I know of a game similar to "museum of simulation technologies", it's from a Ludum Dare : http://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=3663 and it was a fun concept. I also played Disoriented on steam, which is nice but a bit too simple. If you like wandering around, NaissanceE is great, but less about mindbending spaces. Antichamber is still the best example of that, even if it's more about puzzles than exploring impressive spaces.

I'm really glad you found a way to make it work, and I hope you will like the game. Thanks for the game you suggested, as I didn't know about Dream, Puzzle dimension or Back to bed. I should play them, they seems verry interesting. I'm looking forward for Manifold Garden, but also "Museum of Simulation Technologies" and http://depictura.net/. I'm working on a sequel, and your remarks tell me that I should add more exploration phases, as there is not that much in the current game. Anyway, thanks for your feedback.

Hi, I'm very sorry for those controls issues. Usually, it is caused by a gamepad, a joystick or some other device acting as one. You can try to unplug those. One player had an issue with an old 3D mouse driver, that he needed to uninstall to make it works. Another one unistalled  VJoy, which is a virtual controller software. 

To reset the custom inputs you may have entered, you have to delete them in the registery, To do it easily, you can use the following command line: reg delete "HKCU\Software\NuSan\Fragments of Euclid" /f

If you don't know how to enter a command line, you can also download the following file and execute it :

http://lezanu.fr/FragmentsOfEuclid/DeleteInputs.bat

I hope you will be able to play. I should make a new version with an option to disable gamepad controls, as you are not the first to have issues with it.

Hi, the selling interface is not my own but the one from Itch.io. If you want to sell a game, or even books, comics ... you can publish it on Itch.io, and you can then get a code to embed it on your web page, so people can buy directly from your website, using Itch.io system. You can checkout this page for more informations : https://itch.io/docs/general/f...

Thanks you for your kind comments, I'm glad you liked it. I work on a follow up to the game, and even if it's taking more time that I wanted to, I hope it will be as good.

I don't think so, but maybe you will have a virtual gamepad on this webpage :

https://www.lexaloffle.com/bbs...

Thank you. Yeah you can embed it on your site as long as there is attribution, and a link to this page.

Yes it is ! It's based on the same ideas than https://nusan.itch.io/non-eucl... but with complete new puzzles and spaces to explore.

The original Ludum Dare submission is here : http://ludumdare.com/compo/lud...

Thank you for your remarks. Some of them I acknowledge and I want to address them in future releases or sequels. It's true that the latter parts of the game are more about solving puzzles and a lot less about interesting landscapes. Putting "companion" cubes on push plates may remind Portal a bit too much. I wanted the player to know immediately what he must do. But puzzles themselves are not at all the same than Portal (mechanics, solutions, ...). I hope that each of the 4 main puzzles can produce an epiphany for the player.

I do agree that exploring outside the main path is not very possible, and that you can get stuck in several puzzle, and being forced to reset. I didn't find simple solutions to avoid the player getting stuck, or loosing himself, or avoiding solving the puzzles. In the sequels, I will try to add more exploration level like the first room. I will also try to design puzzles with no fail state.

Hi, this is probably an issue with a controller plugged on your computer. You can try unplugging gamepads or anything that could act like one. One person had an issue with a old 3D mouse driver that was installed, and uninstalling it made it work. You can also try to change the input mapping in the window that appear before the game really launch.

Let me know if any of this worked, sorry for the inconvenience and I hope you will be able to play.

Nice ! I'm glad you made it work !

Thank you for your kind words. I also think that redirecting lasers through portals could be a great idea !

The game is mainly playable using the mouse to turn the camera. You can also use a gamepad (the left stick). Sorry for the inconvenience. If you have a special reason for not being able to play with mouse or gamepad, let me know and I may make you a special version with full keyboard mapping.

Thank you, I'm glad you liked the game ! Great video btw.

Ok, I will take a look, thank you for the info!

Thank you ! There is some small bugs I need to fix on Linux, yes. What are you meaning by "from the screen shot" ?

People are already kind of dizzy after playing for a while, so .... But I would be curious to see how it feels, being in that place in VR.

Created a new topic Test topic

Test topic comment 1

Yes you are quite right, it's definitely something I need to work on. It was difficult letting the player explore without cheating on the puzzle. Plus sometimes people would lost themselves by falling off the path, and would not have the reflex to reset manually.

Well, 1.4b only fix some rare glitch when taking portals sideways (and yes, it could be used for speedrunning ^^). I should maybe put the release note somewhere else and put a link to it, as I don't want spoilers in the description of the game.

Thank you. Museum of simulation technology looks really awesome. It remind me of this excellent Ludum Dare game :

http://ludumdare.com/compo/ludum-dare-25/?action=p...

Not sure if I want to go that way yet ^^

Thank you for the kind words. TRI seems really interesting, I need to check it out. Right now I'm playing Kairo, which have great moods.

I'm glad you can play it ! The game has no jump-scare so it should not become too scary ...

Thanks, it was really fun seeing you play. I love how you got totally lost in the "mirror palace" section.

You captured the essence of the game, great !

I just uploaded a win 32 version, let me know if it solved your issue ! Hope it will.

Sorry if the game doesn't work for you. What is your configuration ? Are you on Windows, and what version ?

Nice, good job !

It was great watching you playing. Plus you found the intended way to solve each puzzle ! Thank you for the video.

Yes of course ! There should not be any copyright issue on the music as it has been created for this game. Let me know if you make something cool !

Sorry for the forced reset. Hint for the secret place : it's before the big open room.

Hi, the game is playable in the browser. It should be visible at the top of the page. If you own Pico 8, you can also download the cartridge here : http://www.lexaloffle.com/bbs/?tid=3200

Thanks, I'm glad you liked it. I'm working on a sequel with several sections, puzzles, and a lot of new mechanics. I just released a video teaser you can check out : https://youtu.be/ariVKXSYXrY

Hi, thanks for playing. There is an exit to find, but no way to save your progress. As it's a short game focusing on exploring, you can probably complete it again pretty fast. I plan to do another room, with real puzzle to be released early january.

Thanks for the comment, I'm glad you liked the game. Did you play the original "Alone in the dark" (released in 1992) ? It is the inspiration for my game. If not you can play it here : http://playdosgamesonline.com/Alone-in-the-dark.html

I just updated both web and android version, with more precise collisions and removed the "keep perfectly vertical" way of cheating.

Oh, I may need to add that. I though you could just minimise it with the home button. Are you on tablet ?

I released an Android Version ! Tell me if you liked it !