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(1 edit) (+1)

I found out this game has a memory leak issue on Arch Linux XFCE Desktop, on Linux and Browser version. This is easy to replicate by opening and closing the menu multiple times. Each time you open the menu ram usage will increase and if done enough, your machine can get overloaded. I think the android version also has this issue, I haven't tried it but I had played other rpg maker games on android that also get slow whenever you open the menu.

I recommend restarting the game whenever you feel it getting slower. On PC, have a task manager open to monitor ram usage. I didn't notice the game getting slower on my machine before it got overloaded.

This issue is fairly common with rpg maker games. I also tried the Windows version with Wine (it translates Windows2Linux) and it also has that bug, but ram only increases by a few mbs so it's usually not a problem and it's very unnoticeable. I don't know if this is a problem when you run this on Windows.

Your newer games like Dampftraun don't have this issue though, so that's good ^^

(1 edit) (+2)

Thanks for reporting! Often this is caused by plugins. I also had this in Dampftraum, but was able to find it there, it was a defective preload plugin. I never noticed it with Nekomata, also because I use a different plugin for the preload. But you're right, unfortunately this happens relatively often in Maker Games. In the meantime, I have also switched to RPG Maker MZ. It runs much better and more smoothly. If you want, write to me on Discord and I'll send you the artbook for free for your efforts in testing it out.


Discord contact: 

jitsukoan

(1 edit) (+1)

oh wow thank you so much ^^ that's so kind of you and I would love to have the artbook for my collection. I hope to see more games use the engine to see if they don't face as many issues

You know it's been over a year since I first played this, and I still keep coming back to it. It's a great game! Unlike past times, I am on a good pc this time and I am recording it so the experience will be saved