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Jitsu Koan

445
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A member registered Apr 14, 2019 · View creator page →

Creator of

Recent community posts

Thx! Have fun!

I've been looking for a plugin like this for a long time. In MV, I use SRD with an Easy Edit extension. It works similarly to your plugin and doesn't destroy anything in the game. However, the solution is not MZ compatible. Your plugin is exactly what I had in mind. Great work!

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Hello, my friend! I'm glad you're excited :D I'm happy to add guest girls if you'd like ;)

Is that an older SSD? Newer drives distribute the write load across multiple cells. I disabled real-time saving from version 1.0. But without the write operations, the steps wouldn't be saved and I'd have to offer manual saving. That way, you can quit the game at any time. At most, I could further extend the interval between saves. I'll make a note of that for future patches. Thx for the feedback.

Good that you figured it out, I have no experience with Linux ^^"

The pedometer used to work in real time. In v1.1, I changed that and now it only saves every 10 steps. It is designed that way so that you can close the game at any time without saving.

some information would be realy nice.. some hope or Roadmap 

Oh, good question. It was a long time ago, but if I remember correctly, it should be about a 1 in 10 chance. So, random.

Very cool! Thanks for sharing! It's really cool to see the assets in action.

its finished. 

Thx a lot!

I'm working on other games. It may take a while, but I definitely already have a lot of concepts for part 2.

I've already had about 20 messages this week. It's getting annoying to delete them all.

The extras cannot be added to the game. They are leftovers from the development process. I just included them for viewing purposes.

That was my first game on itch.io, unfortunately I didn't include a developer debug. :( There are tools on the internet that can change variables in RPG Maker games. Maybe you could look for something like that.

I'm glad to hear that ^^. Sometimes the simplest changes involve a lot of work. When I remove the frame, I'm left with a 1-tile black border on each side. To make it truly borderless, I would have to move everything in the game and readjust every event and image. I think this could also be solved with a zoom, but depending on the Android device, this could lead to complications and simply look stupid with pixel art rendering. But I've often thought about reworking and porting the game. But rather when my other projects are finished.

Unfortunately not at the moment. The frame is fixed, I would have to rewrite the entire game and customize everything. I might do an RPG Maker MZ port at some point in the future and look at Zoom options for Android there. But at the moment my new titles have priority. I'm very sorry. I've been really short of time for a few years now and I just hope that things will get better in the next few years so that I can start working on something like this too.

These are assets, not a game.

Thx ^^

Haha thx! I hope the best! I also survived the Steam purge. So let's just wait and see.

Thx! We will see how thos all ends up.

I will be releasing smaller packs in the future so that the waiting time is not so long. The fantasy girls have priority, but we know that there is demand for the boys. After all, you often need both for a game.

Feel free to suggest what else you would like to see. I'll pass them on to our suggestion list.

I have found the error and uploaded a fix. If you want you can try it out. The 2 missing pictures are not important because they do not appear in the demo. The error is only caused by a plugin which wants to preload them. You can ignore that. The images will be present in the full version. Save data too big is also normal because I use a plugin which saves a little differently.

Thanks again for reporting!

I will take a look. Thx

Strange, maybe a typo in the random texts. Thanks for reporting it, I'll take a look.

Thanks for the motivation :)

your welcome

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Thx for your support!

Idle Run Aya is an ambient game that almost runs by itself. All you need is patience and a few clicks. Perfect for running on the PC on the side.


Patch 1.1 will be the last version and will be released soon.

Click very often on the cogwheel in the top right-hand corner. You can then add steps in the debug menu.

I don't yet know how best to offer it there.

The system there is a little more complicated for additional content.

The pack contains the complete artwork of the game and unused graphics. Concepts etc.

Yes, it is currently the final version. I'm working on many other projects.

Thx!

Chai is the forum mascot of gamedevcafe.de I will not publish a nsfw version this time. Alternatively I have some nsfw packs of my other fantasy girls to offer.

Not at the moment, no.

The Snail has nothing to-do with the true ending.

The left Statue should trigger the True Ending (seperat new icon) after BJ the Guard

Is "En Passant" and  "Castling" rule in?

Have Fun :)

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It's a mix of purchased tracks and tracks from a talented friend and free music so unfortunately I'm not authorized to distribute them outside of the game.

is this the track you like?