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(1 edit)

I'm currently working on v0.05 of Terrene, while the animated/nonanimated versions of 0.04 are already finished and on my patreon. 

When I complete v0.05, I'll release the public version of 0.04 here.

Then when I start/finish v0.06 in the future, I'll release the public version of 0.05.

Pretty much, the patreon  builds are one version ahead of the public build and have Live2D animations.

(3 edits)

well could you make your updates bigger instead you can take a longer time then a lot of people will take more time to enjoy it and will there be other gods in the game

I have thought about that and might transition into a 4ish month cycle release eventually, (like how other developers release their projects.)

But since I'm still really new(my game is about 3 months old), I'm just trying to show people that this is a project I'm commited to working on, and not looking to drop.