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The gameplay gets old pretty quickly. Having 3 different enemy types does help, but the best option is to just run away the whole time and just turn around briefly to shoot. Maybe something like a boost could help? Also, when the player runs out of health they don't die. The movement actually feels really good, just lacks variety. Good job! :)

(1 edit) (+1)

Sorry I thought I fixed the health bug right before the deadline.

EDIT: Sorry it works when I download it from the normal itch page, but not here sadly

Aw that's unfortunate, at least you did get it working on a build though!