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Great art. I'd pay for a full length heist or spy game in this style :)

I liked that the game mechanics was unclear. Not knowing what the possibilities are is a way to makes puzzles interesting.

Anyway, one thing was a bit confusing. I found two endings, none of them felt like a win, and the game does not tell you if there is a better ending. Is there one? :)

No, that's all of them.  I intended them to be different kinds of ambiguous.  After some similar feedback however I did make the "rain ending" animation a bit more upbeat but I think now that maybe I should have done a bit more lol.  But thanks for the kind words!  Maybe I will flesh out the mechanic a bit.  If you saw the EGA FaceMaker 3000 (also on my page) there's a ton more "compatible" art that I could use in a larger project.  Thanks again!