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Hot dang, that music! Certified bops right there.

I didn't understand the cycling at first, so I was very confused as to why I didn't get a game over when I could no longer place my tile. Once I understood it and tried again though, the game felt quite addictive! The new tile shapes keep the gameplay fresh and fun, though I've only managed to get 26860 points so far.

If I had any critique, it'd be that the placed tiles having so many different patterns makes it a bit hard to tell where my own piece is overlapping an existing one. (The tile being shown on the side alleviates this, thankfully.) It looks cool and adds some extra flair, but early on I keep thinking "is that a special tile type? will anything in particular happen if I line it up?" - Especially since the first pattern I got looked like an explosion, making me wonder if it was a bomb of some kind.

Thanks for playing, and thanks for the feedback! What's funny is, originally I did plan on having pieces with tiles in that would be special, like a bomb tile that would blow up a 3x3 radius if destroyed, but I didn't get around to that this time around. I do think I will continue development, except starting from scratch in sort of a "Packed In HD" fashion, and flesh out some more mechanics. But yeah, the tile sprites are just decorative and in fact, that sprite specifically was intended to be one of those powerup tiles, so I see why its misleading haha.

And I agree, sat9 did some awesome work with the music!