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Pretty nice game but I think there are some bugs/balance issues? I was playing for a few minutes, ran out of fuel (bar on the right I think?) but nothing happened. Never found any fuel anyways. Also - no enemies, it really needs some enemies...

And I managed to reach the end of space! Turns out there's a hard wall... You could make it so the space loops (go down the bottom, come out on top).

The version I linked in the description fixes some of these issues. Mainly I didn't have time to actually balance the game, I had to just go with the default values I picked which are way unbalanced.

Fuel is gotten by destroying the small abandoned ships, its a drop, but probably gets mixed up with the scrap that is also spawned. 
You can also trade scrap for fuel in the pause/map menu. But because the balance is terrible in the first version you can't get enough scrap to make it a usable feature.

The end of space thing, I wanted to add a barrier that made sense with the setting. I was going to try and add like a barrier sprite. Since the player is like a contractor sent to collect scrap they are assigned to a sector, but had no time to implement this so just went with a barrier.