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Combining platformer and 2.5D graphics is cool!  The music and character models look very cute too. However, the camera is too far away, small objects are not visible (I'm stuck on one of the skulls). The jump is too high, and when I got a double jump, I moved only by jumping. The platforms are very poorly visible. And finally, the game started to lag a little closer to the middle.

Thanks for the feedback, I thought I'd disabled collisions on skulls, might have missed something though, and the jump is definitely a little overboard, didn't have the time to tweak so I just went with what worked