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(2 edits)

Congratulations on winning the AmiGameJam!!! Well deserved!!
Great game!! Feels like an NES quality game!
The game plays so smooth, tunes are excellent and game is really addictive!! Difficulty advances smoothly!
You have really cracked the code on the gameplay..
Can see some good gameplay mechanics applied!
I can see some elements of Turbo Tomato in it too (throwing shards etc.)!

PS. Can you enable the gift option for this upon purchase? I want to gift to a friend!

PS2. I added a configuration for Dual-Stick support on AmigaLive so you can use any Dual Stick controller through emulation.

PS3. Not sure if open to apply a minor tweak but I will ask anyway.
Is it possible to slightly increase the speed while stuck and pushing walls to go around corners? in other games I'm used to pushing on a wall near corner exits and character manages to go through almost at same speed as normal and this feels natural to me.. but in this game it feels the speed is reduced a bit too much during the same process and enemies catch up with you quickly..  this is not a problem with early levels but on higher levels slowing down too much can be unforgiving..

PS4. Another minor issue I had was while holding fire button, whenever a dialogues appears it quickly disappeared before I could release the fire button to read it. This happens only while using a single joystick controller but not with the Dual Stick controller.

Thank for the kind words, and putting the game on AmigaLive.

I think the gift option isn't available as the game is PWYW.

I will look at the wall slide speed for the upcoming update. The update also fixes the message box cancel timing. Stay tuned!