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this was beautiful -- reminds me of bit of the Small Worlds flash game: (https://archive.org/details/small_worlds) but here the effect of only ever having the small halo around you visible creates a very different experience. it feels very mysterious and exciting just to explore and map out the world, partly through movement, and partly through memory, trying to cling to all the crannies i've seen and visited and marked in my brain. you've paced it very really beautifully --  at first just moving felt very difficult, as i didn't totally parse that i would fall into cracks so easily. when the VVVVVV mechanic was revealed i began to feel very confident in my movement. the ending is just beautiful. lovely :)

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thanks for playing. when making this, part of me wanted to simulate the emotional process of writing a poem. other parts of me just wanna get lost in the thoughts. and only if lucky (or working hard) enough, I/the player will sort it out and gain a clear whole sight. it was a kinda intuitive and improvisational design process. glad you liked it and good to know some of the designs turned out well:)

btw just checked out the Small Worlds game surprising to find out how a similar idea is couduct so uniquely and elegantly more than 10yrs ago

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yeah i feel you replicated that really beautifully here! and yeah, i played Small Worlds for the first time earlier this year and was also surprised how contemporary and fresh it felt :)