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I had to bother you! Does anyone know if there is a way I can set a switch or common event to run IF the player picks up an item generally VS throwing it or if the player has thrown it?

I made animated sprites and I need it to run on pickup and after it's been thrown to go back to normal. 

(+1)

there is indeed a way to detect pickup AND throw individually! It should be in the help file although it's definitely poorly documented I apologize, I'll be cleaning this up hopefully pretty soon sorry for the long delay in response! ^^;

YOOO THANK YOU! I will check it again! oh never be sorry, sometimes I dont go on here for ages tbh