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(2 edits) (+1)

love the idea of doing a text-based Metroidvania. Super cool, super creative, perfect for a game jam. Plus, I'm all for putting more weird text-based games in front of people.

This was fun, but I don't know that it quite lived up to my expectations. Especially not a fan of the whole "parts unknown" thing because it really make it difficult to know what actually my going to a room will do. (I suppose, thinking about it now, it sort of helps emulate the exploration element that is so important to a Metroidvania? I don't know about it. Maybe if I play a bit more I might come around on it, but off the bat it just felt sort of annoying because I had very little information to base my decisions on). I think in general, it felt like a lot of what I did had minimal effect on the world, which is part of what I generally like about text-based games like this.

Sorry if any of that sounds harsh, not my intention at all. I actually am really hoping you work a bit more on this, or at least see where the concept takes you. I think the idea is beyond amazing, and this stands out as one of the most unique and interesting entries in the jam to me.

(+1)

Thanks for playing! Exactly, it's meant to emulate exploration. It just kind of made sense to me to hide the names of rooms you haven't been to yet. I haven't played a lot of text-based games, so I'm not too familiar with the expectations they have. I very much had regular metroidvanias on my mind, where I don't think you generally have much of an impact on the world, if I'm understanding what you mean. Depends on the game, I guess.

Something I really ought to have added, and plan to add, is a map. That should help some of the navigation troubles.

If you like weird text-based games, I'm working on a concept for another game jam going on right now that I hope I can turn into something interesting.

Sounds like you had good reasons for doing things the way you have. A map would be great!

And you've got me intrigued with this mention of a next weird text-based game...