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(3 edits) (+3)

 Great quality from the beginning. Great quality on UI, music and sound effects in the menu and game. Even a custom cursor! Nice!

Nice, clean graphics. Although some anti-aliasing would be nice. Not sure if that's issue with Godot? At least I had problems with anti-aliasing for Line2Ds.

Perspective is confusing in the later levels, but Ii  guess that's the point and that's why you can rotate the camera, too me a bit to realize :D

Small bug - if you spam "start" before animation ends, the game hangs with no clickable buttons and music playing.

Great entry!

(1 edit) (+1)

Appreciate the encouraging feedback (and noting the input bug)! Line2Ds (particularly curving and animating them) were a tough one to get looking okay, haha. Thanks for checking the game out and giving us our first comment. :)

(+1)

I would experiment with adding a slight blur to the entire screen (behind UI layer) and see if it helps. ;)

(+2)

Godot 4’s compatibility renderer has limited support for post processing effects so I didn’t even look into AA. Now the jam is over I might make a high fidelity remake