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I like the design and the concept quite a bit. It's very endearing. Because there is no way to recover ammo, any miss becomes hugely detrimental. If I missed a shot the game became running around the outside for 30 seconds until the map shifts and I get a new weapon. Often even dropped weapons were inaccessible because so many enemies spawned and would end up stuck in the middle so any weapons there were impossible to get. Also the camera has a way of flipping around uncontrollably. It would be good if that could calm down a little. It is an impressive game for 48 hours and with a little work I think it could be a great little survival game.

I appreciate your feedback very much! The waiting and camera are indeed something I messed up, but I'll work on it for when game can be updated!