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The web version had a few glitches initially when it came to inputs, with keystrokes going to the page instead of the game (space would scroll down, etc), but when I got it to work, the game was pretty impressive for something made entirely from scratch. Who needs Unity, eh?

thanks :-) (and I'll check if I can fix the missing input - that's weird)

and well to be fair Unity is surely overkill for such a 2d game (and it's engine weight - bare - I guess is 10/50 times my whole win32 game)

thanks again :-)