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The Downtime section says, "You start downtime with 0-3 downtime dice...", but I don't see where "downtime dice" are defined. My best guess is that these are the dice rolled as a result of Bond earned during the Fallout phase. Is that correct?

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Correct! I will clarify that in the text, thank you!

And when awarding Bond at the end of a Hunt, under what circumstances would the Keeper award one Bond? Unsuccessful hunt, but impressed an NPC? Or are these more guidelines and it’s up to the Keeper to assign 0-3 Bond?

Is there a good place to report other small errors? I’m finding small things here and there.

If the hunt is unsuccessful, they are not awarded any Bond. It doesn't matter if they impressed an NPC in that case, and for their downtime dice they would roll 2d and keep the lower result. 

So for Fallout, they will earn 0, 2,  or 3 Bond, and technically they will go into downtime with 1-3 dice based on what they rolled during fallout. I will clarify that in the text.

Feel free to post them in this thread.

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The Shield and the Icon each have a template where only three action dots are selected.

This is correct. All playbooks start with three action dots pre-marked; during character creation the player marks four additional action dots.

Unless I am misunderstanding what you are saying?

On the Shield, under “For guidance… use one of these templates”, the Slayer template only marks three dots instead of four. Same issue for Local Law on the Icon.

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Oh! Thank you for the clarification. 

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Should be:

Slayer: Scramble +2, Compel +1, Hunt +1. Relentless.

Local Law: Wreck +1,  Connect +2, Sway +1. Deadeye.

It'll probably be a little while before I push out any changes because there's a big update on the horizon with some new original art but I appreciate you sharing these. 

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All of these changes have been pushed and I've updated the PDF to version 0.9.5.