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(+1)

I can see tons of potential! Really fun. One thing that might need some reworking - I didn’t get the map until I had seen literally every other room, making it kind of useless. I really would’ve liked to have it from the beginning - I really don’t like the “find the map” mechanic. 

OR just let the map fill in as you find rooms, but when you find the actual map it just shows you all of the rooms you haven’t seen yet. I think that’s the best

(+1)

I agree with you. I repeated this "find the map" mechanic from my previous game Swordbird Song, it is a Zelda-like Action RPG and it works better with this type of map. However, Metroidvanias certainly needs to be more like real-time mapping since it is very focused on exploration. Will work on that!

awesome. cant wait for the full game (hoping you stick with it)!