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This was nice, I especially liked the more detailed cutscene art. I feel like the rooms tended to fall into a pattern where Ziggy gets into a small area to open a path, and then Mundo breaks the barrier so you can proceed.

Thanks! You're right, there aren't a lot of different explorations of the switch mechanic since this was made in 20 days. haha! I will definitely explore more rooms and puzzle variations when I have some time to expand this to a full-length game! :)