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(2 edits) (+1)

Actually the boss drops a few power gems as well as loads of XP, but I just realized that the achievement notification overshadows that loot notification. I'm gonna have to adjust that!


And perhaps some extra dialogue could be a good thing to add.


Oh, and I got speed manipulation to work in v0.1.8 so it's gonna be a much more important gameplay mechanic now!

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That's awesome!

On somewhat related note, I think it'd be neat if we got a bestiary for enemies we've killed a certain number of, maybe with all weaknesses listed and movesets.

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That's a good idea, I'll give it a thought!