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So I was originally going to make a mixology game where the bartender can only make one drink that doesn't cause their patron's head to fall off because of an ancient curse - the only issue was I woke up on the final morning of the jam with a six hour shift that day to find all my files had been corrupted. 

I nearly gave up but when I got to work I had another idea for a crafting game where the objective is to get down to one item rather than up to as many as possible, and as soon as I got back from work I put together Decrafted, a game which looks okay, functions decently and I think the premise is actually stronger than my original idea lol 

The main achievement I take away is that I didn't give up even though the odds were way against me submitting anything at all and more to the point submitting something which I think is actually kind of decent for the amount of time I ended up with lol: https://itch.io/jam/gmtk-2019/rate/463986