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Pros

Nick: Lovely art and music. Novel and engaging variation on the tower defense genre.

Ryan: ARPG elements.

Cons

Nick: Levels are dense to the point of feeling crowded. Not enough set up time between wave or at the start of the level. Especially true if one is just learning how the game works.

Ryan: Pace of play is too fast. 

Wishes

Nick: Some kind of digestible "these are your characters and what they can do, these are the enemies and what they do" kind of armory/bestiary files in a pause screen.

Ryan: Scroll wheel to select appliance.

Heyo! I really like the idea of allowing the scroll wheel to select an appliance! I'll also look into the rest of these suggestions and critiques. I think for the first level with the tutorials I can try extending the amount of time between the first few rounds to give the player a bit more breathing room to learn how things work. Thank you to Ryan and Nick for trying out the game!!