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Thanks for the reply!

I greatly prefer the highlight dirt method. I don't like the round up, it feels like the game doing the work for me. Not sure what you used to make the game so I don't have any suggestions, I do code in Unity trying to release a game I have about 5/6 demos and struggling to release stuff myself but, trying to get it done.

Agreed on the rounding up. I like the game caring about every pixel. Thanks for your thoughts! I'm making Pixel Washer in a handmade JavaScript entity/component system. It's a little unusual but I'm enjoying it for this project.

5-6 demos very cool! That's great progress. Yeah it can be a struggle to find a project to commit to. Making a bunch of demos is smart so it sounds like you're on the right path! ðŸ›