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I like the idea, and want to like this game, but it's too buggy. There's no instructions telling you what the controls are, though it's easy enough to figure out. What kills it for me is I seem to get stuck after defeating the first room full of enemies. They drop a key, but I have no idea ho to use it. Actually, the first time I beat the room and got the key, it couldn't be picked up, and just bounced around the room. On subsequent attempts it seems to appropriately disappear, but then nothing happens. There's something bugged about the far left wall, as I seem to bump into something invisible before toughing it. Your one arrow can clip through the floor and be lost indefinitely. I also haven't been able to figure out what the icon in the top middle is. If it's a power meter for the drawback on your bow, it isn't working.

Ye. we're not happy about the bugs either but we ran out of time.

Yeah, there are many things we'd change in retrospect, the largest of which is the scope of the game. Going forward, we'll definitely make sure to scope way smaller and instead polish the hell out of our stuff rather than make stuff filled with content. The meter on top is meant to signify a powered arrow, or what we call a shockwave arrow, that well, produces a shockwave and kills enemies in a certain radius. As most of the things in the game, it doesn't really work. Anyway, thanks for giving our game a shot and thank you for your valuable feedback :)