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Thank you Moriko! I like this game, but here's the thing: its development was an absolute nightmare.
For this jam, we had 10 days. At first, I intended the whole game to take place in the apartment, but then I discarded the idea and made Malva leave it. The game was supposed to have monster chases and many different locations, but then I realized I wouldn't be able to implement everything in time, specially because of the 60 days. Then, I realized I had no idea of what I was doing.There wasn't a real plot anymore and I wasn't feeling inspiration anymore. I even considered to stop making the game and leave the jam, but in the end I decided to finish it. However,I was reaaally inspired in terms of soundtrack. Of the soundtracks I've created this is probably in my top 3.
The topics towards the end are certainly very delicate topics that are quite hard to approach, so those dialogs and ending parts were probably the hardest to make.
In the end, considering that I almost cancelled this game 3 days before the deadline, I'm happy with the results. Not as happy as I would've liked, but it definitely could have been way worse.

Anyway. As always, thank you for playing, the playthrough and your feedback!