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Hi!

This is only formatted for RPG Maker MV/MZ, so the same rules from MV SV battlers apply. 

We haven't formatted the sheet/animations for RPG Maker 2003, but that can be an option if enough interest is present. As for animations, they can somewhat correspond to almost everything seen in final fantasy games. 

Here's the list of animations: 

Step Forward (Walking) 

Thrust (For piercing weapons) 

Escape 

Idle 

Swing (For slashing and blunt weapons) 

Victory Pose 

Chanting (or Magic Charging) 

Missile (For ranged weapons) 

Near Death 

Guard 

Ability Cast 

Kneeling / Low HP / Status Ailment 

Hurt/Hit 

Magic Cast 

Sleep 

Evade/Jump Backwards 

Item usage 

Defeated/Down

Just bought it for mv. 

What I meant was because the 2 picture with sv battlers examples don't show other animations, I cannot know if they acted like the 2003 ones that only have baisc movements or are more like FF ones. Not buying it for 2003 :p

Good to see the list of animations, thanks for the reply. :)