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(+1)

Thank you for playing, I'll definitely need to make a more readable font.

I wanted the camera to be pixel perfect which is great for most effects but if it's causing issues I may need to look at it again or make it optional. I dunno about tweening though, will have to play with it but the times I did try it looked off trying to catch up.

Will also be continuously nerfing that first boss until morale improves.

Once I get more environment art assets done I'd like to start a Steam page and a trailer.

(+1)

The game itself can be pixel perfect, even if the camera is moving at a higher resolution. Because when you translate the game to the screen, each pixel is actually 2-6 pixels wide/high. Everything within the game, effects, sprites, tiles, etc... can all line up perfectly at the lower resolution (though they dont need to, it can look really good if they dont).