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Checked it. The game feels pretty slow and the enemies aren't really that terrifying. The most surprising thing though was the severe clipping issues I faced on my playthrough. A bunch of props I could phase through and the rail on the second floor, I leaned and fell back to the first floor. And not to mention that doors I feel should open because there are monsters behind them, don't open so they awkwardly clip through the door and get unstuck if I shoot them. 

On the bright side the basic combat mechanics work, but the door mechanics and how they should open are practically busted.

(+1)

Hey hey thanks for taking the time to play our game and leave a comment. Please remember this is an entry to a game jam so they'll be bugs-  constructive criticism will be useful to devs 👍

I  just posted updates and the AI has been significantly improved. I'll look into your other feedback soon.