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Love the concept and well executed! :) be helpful to have info on what units works well against what instead of having to trial and error but I guess that could take away from some of the challenge. Well done!

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Thank you! Since this is GMTK I tried going for a "show-don't-tell" design I tried teaching the player through level design. But if I ever expanded on the game outside the jam, I would definitely include a guide :)