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(1 edit) (+1)

Hey there, thanks for the report! Does it do this for you if you update the plugins in the vanilla project? I tried for myself and it still seems to work in the original project files. :o  

Make sure when you add the new versions of the plugins into the project, don't delete the old entries in the Plugin Manager, you need to right click them and click "Refresh" to update them to the latest version. If the tilled soil isn't showing up, I think it might be because the old settings were deleted. :D 

Hey, i really love your work. I bought your 1 wave bundle yesterday, and it is awesome. I use your great template where the events are already written.. but I have same issue, if i refresh that plugins its okay. But the actor's movement is so "clunky", it takes a few milliseconds to start walking or move diagonally. If I remove the events move core and put it back in, this problem disappears and the character moves great. But again the farming doesn't work, when I try to farm the land it doesn't work. Is there a solution to this? So I can move without waiting to walk and so I can use your great features?
Thank you! ^^

Hi! Can I ask to see your full list of plugins? And is it only clunky when farming or does it happen through the rest of the game as well?

Sure, i record a short video to show my problem. and my Plugin List. Thank you for your support you are the Best.

Aaaahhh I see what you mean now! That's actually an intentional setting in the Events & Movement Core. You can change it by  going into the Plugin Parameters, go to "Movement Settings" and disable the  "Turn in Place" setting.

 

Oooh, my bad. Thank you very much!