I've spent way more time than I should've on this game. On my first playthrough I got to zone 2 and got killed. On my second playthrough I decided to do a range build, reached lvl 56 and got to zone 6. Here're my observations:
- Skill tree is uncomfortable to use, cause it's hard to get back to overview and select the subtree that you need. I'd suggest either adding a "back" button or turning it into one big tree.
- At first I couldn't figure out how to learn new skills, cause normally you just click on the icon and not on the tiny padlock icon.
- I think the game has way too many stats(compare that to other orblikes such as Diablo 2 and Torchlight 2, both of which have only 4 attributes) and it's not clear what some of them do(e.g: what does dexterity do? I kinda figured that it increase the chance to hit the enemy, but I'm not sure).
- Ranged skills are quite boring. Mastery skills just increase the numbers, which is also what stats do. And active also often just increase the numbers(full draw, quick shot, focus shot, swift shot, etc) and for most of them it's not worth investing into more than one, cause you can't combine them together.
- I had to backtrack a lot. Would be nice to have something like a portal scroll from Diablo 2, which creates a portal to last vendor area.
- I had a bizarre glitch, which caused the player to fire at the wrong enemy.
Other than that it's a solid game, I'm gonna wait for more content.