Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for the feedback! I agree with you on the point that it lacks visual cues, i wanted the player to indicate a hit. But then i discarded the idea, considering that all the players sprites would have had to be hardcoded or iterated. In retrospect, that wasn't the best decision.