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A jam submission

Just Following OrdersView game page

You're a new employee at M.G.A.T. Inc! However, you've discovered some...skeletons in your boss's closet.
Submitted by RabbitAddix (@RabbitAddix) — 1 day, 4 hours before the deadline
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Just Following Orders's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#213.8863.886
Game Design#853.6293.629
Overall#1123.4713.471
Audio#1323.3713.371
Fun#1933.2863.286
Theme#2193.5713.571
Graphics#3633.0863.086

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A major focus of the game is discovering lore about the company you work at. This lore gets weirder and more surreal as the game progresses, as you "dive deeper" into the rabbithole of conspiracy.

Did you write all the code and made all the assets from scratch?
Basically everything was made from scratch except a telephone sound heard in the background: https://www.youtube.com/watch?v=EcgUnjohpKg

The main menu theme also samples an Amen Break, but the other parts of the song were made by me.

There's also a Terms and Conditions somewhere in the game, which was made by ChatGPT, but I just didn't feel like writing a whole TOS by hand.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

What an interesting game idea! It was hard for me to put this game down! Great work on this title!

Submitted(+1)

Hey, pretty cool concept for a game! I wish I could've made it all the way through but it was getting late and my mind was not sharp with all the math. I like the element of suspense with having the coworkers walk by and needing to switch. Sometimes it felt like they were coming by too often though and made it a struggle to read through the lore of the company. I really like the overall concept, but I think it could use some tweaks so the player is spending more time on the company portion than the actual 'work' portion of the game. Perhaps just reducing the overall number of clients you're assigned to each day would help balance it out. The menu and UI elements were nice and polished, well done on that! Overall it was a fun experience, even if you did make me do a bunch of math after I got home from work lol

You can check out my gameplay video playtest below (although I saw you already saw it on my youtube channel haha, I uploaded it before I went to bed and didn't want to rate+comment on a tired mind so I saved it for the morning):

Submitted(+1)

I love the sound design of the footsteps in your game. This is also an interesting take on the theme. Nice job!

Developer

Thanks! 🧡

Funny enough, before release I actually had some criticism about the footsteps sounding too much like a basketball, but I opted to use the sounds anyway. Glad to hear it paid off haha

Submitted

Nice idea for a game. Like visuals, graphics and atmospheric music)

Submitted(+1)

Me: thought they were being so sneaky

Also me: failed to realise that I had actually been caught mutlipe times and just never realised.

It's just like real life...

In all seriousness, this was such an amazing game and I had so much fun trying to be super sneaky and solve the puzzles. I'm defintely coming back to this game to check out the other endings later! 

Developer

Thanks! 🧡

Also best of luck with your all endings run!

Submitted(+1)

Look good

Submitted(+1)

Very cool game :)

Developer

Thanks! 🧡

Submitted(+1)

Maybe I didn't get far enough but I was expecting to see like a deep plot emerge, but it seemed like it was just silly jokes?  I'm sure other people might like that though :)

Developer(+1)

Hey! Thank you for playing! 🧡

No, you didn't not get far enough, honestly the game doesn't have, like, actual deep lore. I couldn't write good lore if I tried so I just went the route of surrealist silliness. It was a lot of fun to write, but it's not, like, a deep commentary on anything, it's just "what's the weirdest stuff I can conjure?"

Viewing comments 28 to 21 of 28 · Next page · Last page