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I am going to modify one of the early levels (before you get the weapons) to require the player to use the rope, so it is more clear. The ideal is you have a choice on the route you take depending on what weapon you have. Also, I have ideals on levels that require different weapons at different times during the level.

My thought process is like this:

  1. No weapon has a small dash, and climbing abilities.
  2. The bow can kill monsters, and you can use the arrow as a platform. (if your quick you can ride the arrow, or use multiple which I have yet to plan a puzzle around).
  3. The sword can destroys objects blocking you way as well as kill monsters.

Yes, I think it is a good idea. :)