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(3 edits) (+1)

The first few areas of this game are incredible, I enjoyed deducing their location from notes and thought the map navigation was really cool. The scene after reaching the dock with the map seemed a little flat. I initially chose the aggressive option, and saw that the game ended. 

I was happy to see a scene selector after the credits so I could go back and try again, but despite different choices, reached the same ending. 

I didn't go back for a third try, so I will ask, is there a different ending sequence? If not, then I feel that the end is just a series of fake choices that do not matter, and so as a gameplay sequence is far less interesting than the earlier areas.

(1 edit)

There was absolutly supposed to be a second ending, but I ran out of time, The one ending the game has now is some kind of ducktaped together hybrid of the 2 planned endings.

The attack option was supposed to let you kill the other guy with a few quick time events, and then you would throw him in the water. but, this was obviously way to ambitious and didn't make it in.

I hope that this didn't completly ruined your experience and I completly agree that the last options are kinda useless.
But I'm glad you enjoyed the first parts!

(+1)

No worries, I understand the issues that can come up with scoping a jam game, and what you did make is exceptional, just curious if I had missed something or not at the end. If nothing else, this game could be an incredible prologue chapter to a larger project.