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20th rating :)

Cool game. Haven't seen anything like it yet this jam. It reminds me of golden eye(keeping in mind that I myself have never played the game.) It creates a tense atmosphere, sound design is good. Art style is certainly interesting, it feels inconsistant but it still looks cool at the end of the day. It is fairly easy to cheese most of the mobs and the boss fight feels uninteresting. I won on my third try, but after that I had a plan for how to take out the bad guys. I think random enemy placement would help in some rooms, but I could see how the post door/pre pond room were hand-crafted (I got jumpscared.) So I'm not suggesting completely random, but rather have a variety of set points at which they can spawn. Nice job.