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I did not understand what to do, like at all. I didnt know what the goal / my objective of the game was. I was confused by the Buttons and the tutorial had way too much text so I kinda just read over it and didn't remember anything as a result. Only after reading the comments here on the review page, I knew what to do. 

That being said, the vibe the interior is giving of is amazing. There are quite a few games in this Jam, that also feature some sort of underwater vehicle interior but game I think did it the best. 

The User Interface look very professional, and is very fitting to the game. 

Sound effects are nicely done, and give a very nice ambience.

I'd love to see you guys continuing working on the game, and implement a better tutorial. This game has potential that should not be wasted.

To an extent, the hard to digest tutorial was an intentional decision. We wanted to create the feeling of being dropped into this escape situation without prior training. However, even though that was our intention, many people have voiced this complaint and it's something we need to rework.

Thank you for the kind words, our art team and our audio engineer worked really hard crafting the feel of the game. After the jam we're definitely planning on coming back and making some gameplay changes to make it more palatable.