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(2 edits)

The game is a lot of fun, the artstyle is interesting. I also like the sonar as a cool detail.

There isn't much to improve. I would perfect the system for losing treasures on collision and maybe tone down oxygen loss on impact since it can feel annoying from time to time (not too often). It would also be nice if it showed you some warning when the oxygen is low.

Overall, the game is great, polished and again a lot of fun.

(+1)

Losing oxygen on colision is linked to your velocity on impact. I limited the player's velocity and decreased their acceleration speed so they cant bang around as much (updating after Jam). That said I should half the oxygen loss and up the damage threshold.

The note about an oxygen warning is a great idea and I will definently add that, thanks!