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(1 edit) (+1)

I really liked the dungeon approach :) 

the movement is a little bit weird when I'm not rolling (maybe it's intentional but I can't tell). Also the roll sound design seems a little too high-pitched and loud for me taking into count it's needed to do often to achieve movement

(+1)

Thank you for playing. The roll used to be longer but the sound effect was never changed. I'll be sure to check out your game!