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Thanks! We had a bunch of fun playing it. We originally were going to use Godot but had this engine as a backup. Turns out Godot's physics engine is missing a few features I would expect so we switched early on the first day to this engine. We also have an editor in the game if you want to try it out. It's quite fun to make your own levels. The editor is not super intuitive I must admit but hey, what can you do in 48 hours?