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So excited to play this finally! I'm currently stuck with what I (am/was) sure was the right answer not working at the final moment. Drat! I really don't want to give up, but I'm running low on time to play other games

As others have mentioned, the navigation and hit boxes being tricky to find was my only frustration with the actual gameplay. My being too dumb to solve the puzzles is another matter (But but I _thought_ I had solved them!)

Update: It's so flipping obvious. I will have to give my initial musical sight-reading an 'F' - Went back and checked - and I got the solution

Thanks for playing! A lot of people have mentioned the navigation - I think it's something you have to carefully consider when you're designing an environment for a game like this. The five-button system I came up with was my attempt at a solution that would be quick to implement, but I should at least have explained it in-game. I'll try and refine it in a post-jam update. And perhaps I should give the player some feedback as to which of their answers is wrong?