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I did think about this a lot in the planning. Ultimately, I used this to guide me: "There should only be One Choice in the entire entry - only one page in the game may have multiple options to choose from." Particularly, the "one page in the game" portion, and the lack of specification that it be a binary or game-ending choice. Like, if a game started with a room with eight doors--six of the doors go through a winding path that bring you right back to the room with the doors and the last two get you out of the maze--it is only within that room that a choice can be made. And I figured a lot of games would be designed to play through again and see the other ending, so why not write it into the game itself? At the very least, I'm in the neighborhood of the jam requirements 😂