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A decent shot at trying to capture the spirit of the prompt! I like the idea of a quick-turnaround runner where you've got an overall time limit. I feel like you probably could have kept it to one longer level rather than invest yourself in three different ones. A lot of people aren't even going to see the other two (like me!) in that time limit, and the scope probably would have been more managable.

As a piece of software it's solid as anything. My only advice in the actual construction of it would have been to stop accepting inputs for a very small (like 5-10 frames maybe) so they player doesn't keep accidentally resetting themselves straight into spikes.

Thanks you for the advice, in the Next game I Will improve and make each level longer and One minute for each level. I know that the game is hard but if you practice you will see all of the phases :)