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(3 edits)

[android] 

Not sure if this is a known issue (I believe it may be from what I read on patreon page but I also am dumb so maybe not) - in the 3rd act there is an issue with basically every character image (the image that is on screen when they speak). It seems that you put a completely black outline with slightly higher scale behind the images - the bug being that the image or the outline is shifted so that instead of an outline it is like a really weird shadow/clone. 

[Edit: on further inspection it seems the issue is just horizontal scale - the lines seem to match with the right side but trail off to the left]

wanted to know of this is an issue others have experienced or if perhaps its a screen resolution issue or something? 

Also minor bug when pressing "back" where the character image gets stuck until I relaunch the game (or maybe if I changed locations it would fix itself - I didn't check because I was worried my game was borked) in particular I tried one of the bad options on the outskirts and the goons popped up. I pressed back but those fuckers weren't going to let me get away with time traveling bullshit

[Edit: new fun issue, the ever illusive Jessica who keeps flying off the left side of my screen. Even when she's the one I'm talking to. ]

That's not a bug - it's called a "drop shadow" and is a very common stylistic choice throughout a variety of media.

Rollback is always problematic in Ren'py and it's usually not advisable to do it, though the option is there for people who want to take the risk (it's usually fine if just scrolling back a couple of lines). Changing scenes will fix any graphical issues.

Jessica (and a few other characters) moving off-screen when not currently talking is an issue with how Ren'py handles "side image" code. The later events using side image code are fixed to no longer do this, but I'm still trawling through the code to fix the earlier instances that are still zipping around.