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(1 edit) (+2)

It's a cool concept but I can't do anything after getting to the lift. Also when you crash into the walls it starts gently floating away. I actually run into the latter before when making games as unity's rigidbody can be quite fickle, I found that resetting the rotation and position manually every frame via LateUpdate did the trick. If you fixed the bugs and added more levels it would be a really fun game.